4/10/2024 0 Comments Model a donut in blender![]() ![]() ![]() If you check his channel, youll also see hes doing a cup tutorial as well, assuming you dont include that in the general 'donut tutorial' series. Now that I have familiarized myself with Blender, and have a working fluid simulator plugin for C4D, I am in good shape to begin A/B testing. Basically, use your imagination and check tutorials that seem interesting or cover topics you need to learn. In this video we will come across certain keywords like mesh, subdivision surfaces. I have only scratched the surface, but it is very impressive. In todays tutorial we are modeling donut in Blender 4.0 latest version. Yet Blender seems to be very capable as a 3D program. Many 3D programs are horrifically expensive without student licensing, I could never afford to touch most of the 3D tools I’ve been learning over the years. I am honestly shocked that Blender is a free program. The world is terrifying, and we could all use something sweet. I choose this particular video series because it employs procedurally generated elements, and covers all the basic modeling commands, node handling, and the complete stack of scene construction. Making a Donut in Blender-Tutorial - YouTube 0:00 / 10:08 Intro Making a Donut in Blender-Tutorial svhsinfotech 10. It includes: A Blender file with the models, composition and animation (blendergurudonut.blend).A second Blender file used for video editing and rendering (blendergurudonutvideo.blend). I decided to follow a beginner’s tutorial to get my feet wet. This project was created by following Andrew Prices Blender tutorial for beginners course. I needed to become more familiar with the software and interface. I began following this tutorial, but quickly found myself getting lost. I’ve been emailing back and forth all week, and they finally got a fix for me - SUCCESS! While I waited to sort that out, I decided to give Blender a try. Unfortunately, I ran into a licensing problem with Next Limit’s RealFlow plugin. After struggling with Cinema 4D, I decided to use a plugin rather than trying to cludge together some handcrafted fluid simulation. A quick look at just the donut from the blender tutorial from Blender Guru.
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